Showing posts with label movie. Show all posts
Showing posts with label movie. Show all posts

Saturday, April 23, 2011

Review: Source Code

It's been a while since I made a movie review! My take on Megamind was written more than 5 months ago, so I guess it's about time for another one. Also, it's been 2 months since I last saw a movie in a cinema, so I'm definitely in the mood to compose a film critique. Hahaha!


Source Code is about Colter Stevens (Jake Gyllenhaal) who is subjected to this military technology called the Source Code to fulfill a mission: know who was behind the train bombing in order to thwart the culprit's next terrorist attack. To do this, he's taken back to the last 8 minutes of the life of passenger Sean Fentress and he is made to relive those moments again and again until he exposes the bomber's identity and plan.

Neat story, right? I know it sounds kinda familiar, as it may have borrowed ideas from other movies, but after watching it, I realized that the concept has never been interpreted that way before. But I guess that also serves as the film's flaw -- or, to be more exact, burden. Since the premise is unique, the movie is obliged to explain the mechanics of the technology, or at least give enough details for the audience to figure it out, in its 93-minute runtime. That is where the film fell flat.

But let's not cut to the chase yet. I liked the movie, anyway, so I'm gonna lay out the merits of the film first before I explain the negative verdict. Orayt? Game.

Positive

  • Impressive storytelling. Sci-fi thrillers that were made to mess with our minds don't usually possess this trait. Source Code's plot points didn't have to be presented in a confusing pattern to make the movie look clever. Bit by bit, the mystery was unraveled to the protagonist as it was done to us, so as Colter Stevens got it, we did too. So kudos to director Duncan Jones.
    • Amazing cast
      • Jake Gyllenhaal was exceptional in showing how his character adapted to each 8-minute scenario, which hugely contributed to the smooth progress of the story. If an action star were made to do his role, say Gerard Butler or Sam Worthington, Colter Stevens would have felt like a character cut out from cardboard.
      • Michelle Monaghan's portrayal was good enough to make us empathize with Jake and his motivations for wanting to save her life. This was pivotal because the romance subplot in sci-fi thrillers usually feels artificial, but in this case it wasn't.
      • The two had an undeniable chemistry. I didn't feel alienated upon seeing the two in one scene, knowing that Sean Fentress was supposed to be there and not Colter Stevens. Instead, I quickly accepted that Colter was supposed to be there.
      • Vera Farmiga's performance was also commendable because she was able to stretch out an underwritten role and stuff it with depth. With her acting, she gave dimensions to a character that had a tendency to be flat. The gestures of her face were enough to let us know the struggles that she went through in her head.


      Negative
      • Jeffrey Wright. There was something wrong with the way he delivered his lines, especially when he explained the mechanics of the Source Code. His portrayal was so stereotypical and off-putting that instead of deciphering what he was saying, my mind just focused on how it was offensive to real scientists. And unlike Vera Farmiga, he didn't give soul to such character with limited lines, in spite of his spot-on acting.
      • Obvious special effects. You know those scenes in cartoon shows like X-Men where the background evidently looks like it's gonna be animated? Source Code had a couple of scenes like that. It's quite disappointing because with the technology American filmmakers have now, there should be no excuse to such mistake.
      • Opening film score. What was with the fright-inducing score that was used on a showcase of Chicago's beautiful scenery? I know it was supposed to give hints of looming peril in the city, but it was just too much. It felt like the climax of The Dark Knight.
      • Russell Peters' character. I knew him even before the movie, and I think he's a gifted comedian. But the role that he served was utterly contrived. I mean, the best excuse that they came up with to make the train's passengers laugh was to put a real comedian on board? What the F.
      • Ending. I was already satisfied with my understanding of the film's concept when the ending ruined it all. As Colter Stevens found out the true capabilities of the Source Code, I got thrown off-board. The last-minute discovery made things more complicated, and the explanation felt rushed. It was like they came up with this twist and they didn't know how to give details anymore without overstretching the film. It might have worked if it were just a matter of a few choices, like the ending of Inception. But nooooo -- it left a trail of unsettled questions and revealed a different thread to the storyline.


      That's why I think the movie failed to explain the concept in full. Maybe it was their intention, that they really wanted to pass the burden to us because that's the way twists work, but the execution was not the kind that would give you chills after you've figured things out. Rather, it would make you feel exhausted because of the extra thinking you had to do. I'm sure that had left many viewers baffled and disappointed.

      But do I recommend this film? Yes. By all means, watch it! Despite the many flaws, it still is a very entertaining movie that will make you realize that playing on the truths of reality can still be twisted in movies in many other ways. I just hope that those new concepts will still be in the hands of Duncan Jones. Stories like that need a good storyteller.

      Rating: 4/5 stars

      Tuesday, November 16, 2010

      Review: Megamind


      I was reluctant to see Megamind at first because I'm not a fan of animated movies. I always tend to look for complexity in their story and forget that they are largely produced to please kids. As a result, I get disappointed most of the time, since animated films aren't always made like that.

      That's why at this point, I'm not that eager to watch movies of that kind anymore. Blame it on the bar that was set so high by brilliant animated films such as Meet The Robinsons, Wall·E, and Horton Hears A Who (my current favorite). They weren't just fun and technically impressive, but they were very insightful as well. It may seem that I demand too much, but with those aforementioned movies that took the genre to new heights, it's only right for one to expect that things will keep moving forward from then on.


      So yeah, I ended up seeing it with my sister. It was my first time to watch a movie in 3D, actually (loser me). The whole thing was kind of accidental, but that doesn't matter. I'm gonna go straight to the movie review and why it's hanging on the disliked side.

      Positive

      • Brilliant voice work. I have nothing but praises for Will Ferrell (whom I don't really like) and the rest of the voice cast. I went to see the film not having a clue as to who the talents were, so when the credits rolled, I was pleasantly surprised.
      • Superb animation. This met my expectations, and for me it's best redeeming quality of the film. There was never a dull moment, even during the "romantic" scenes. It's what kept me throughout the 96-minute run time.
      • I didn't pay much attention to the other details, like lighting, sounds, and editing, but I think they were good, too. The animation couldn't have worked if these aspects were unsuccessful. They went unnoticed (in a positive sense) anyway, so I guess there was no harm done.
      Negative
      • As what I've said, there's not much depth in the story. Sure, it's a movie that kids will definitely dig. It has appealing characters, dazzling visuals, and amusing humor to keep them on their seats. However, it might not be the same for discerning adults, the part of the audience that's able to make criticisms.
      • Second major flaw: it's quite unoriginal. The material was something I've encountered before. They had the chance to beef it up and make it unique, but they failed to tap a different angle. The plot was predictable for me, and that let me down real bad.

      • I wasn't impressed by the 3D-ness of the film. I was like, that's it? They could've made it more exhilarating, but instead it just fell flat. I have nothing to compare it with since it's the first 3D film I've seen, so I guess that says something.
      • And they really had to mock Obama. Ugh, it completely upset me! I'm sorry if I don't know the whole story, but I think it was unnecessary. Most people call it smart, but for the film to use a political joke to be deemed smart doesn't make it smart. And funny. It could've been okay if the whole plot was meant to be a satire, but it wasn't. And don't tell me that the movie was entirely intended to be seen by kids, because that part, sir, was obviously for grown-ups.


      Coming from a country where films are sometimes made without much thought, I think I can say if a movie made it in the list. Well, for me, Megamind almost did. Why? Because I realized that to pinpoint the flaws of the story is to overlook the main purpose of making animated films, which is to entertain people. So I guess, the positive points outweigh the negative.

      Sooooo, do I recommend it? Should people watch it? Sure, if we don't look at movies in the same way.

      Rating: 3/5 stars

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